¶ … children of different age slots 6-10 and 13-15 respectively. A substantiation of each of the chores mentioned in the plan is done in light of the psycho-analytical make up of each age group. The plan has been chalked out in light of the development, mindset, energy levels and mental capacities, in order to employ the abilities of a child into healthy growth and development of skills.
TABLE A SUMMER DAY PROGRAM FOR CHILDREN AGED (6-10)
8:30 Arrival -All Campers All-You-Can-Eat B-fast
9:00 Arrival Assembly
9:30 Group Segregation
9:30 Story Telling or Short Animated Movie followed by class discussion of favorite character and their opinions
10:20 Mathematics for All
Art, Pool Games, Swimming, Junior Soccer, Key Boarding, Computer Games, Paper Art, Painting, Card board Craft, Recycling
12:00 Lunch time
12:45 Course Studies: Science, General knowledge, Fantastic Facts, Social Studies, How stuff works etc.
1:35 Group Work on environmental/science models, followed by question answer session by children and a questionnaire
2:25 Computer Class Digital Art, Microsoft Office, Fun games
3:15 First Aid Class
4:05 Field Games, Soccer, Base Ball, Hockey, Aerobics, Frisbee
5:05 Pick up time.
SUMMER DAY PROGRAM FOR CHILDREN AGED (13-15)
8:30 Arrival -All Campers All-You-Can-Eat B-fast
9:00 Morning Announcement Assembly.
9:30 Group Segregations.
9:30 1st
Period. (Reading Skills, Debates, Creative Writing, Movie Making, Art Class, History Class.)
10:20 2nd Period (Recreational Mathematics, Chemistry, Physics, Vocabulary building, Course Subjects) Group discussion, Project and Presentation.
11:10 3rd Period (Sports, Soccer, All Ball Games, In Door Outdoor, Swimming, Frisbee, board games/chess, cartooning, Music, Digital Art, Cooking, Journalism)
12:00 Lunch Time
12:45 Computer Workshop
2:30 Social etiquettes and public speaking.
3:30 Community Service
5:30 Pick up time
Psychological Analysis of the children of Table A At this stage of child's life, learning habits need to be fostered in shape of constructive and educational games. This involves making studies look more exciting by adopting innovative and fascinating ways of learning. The foremost habit a 6-year-old needs to develop is taking pleasure in learning. This can be fostered by trying to develop interest through mediums that usually fascinate children like animations, colorful books with pictorial aids hard plastic constructive blocks, puzzles etc. In a nutshell a good program shapes out the child's reading writing, science math skills through books, games, class exercises, field trips, creative and messy workshops, out door activities and many more exciting and inviting ways of learning carefully employed to get the fullest productivity out of child's potentialities. Also sociability, fun and teamwork are looked into.
The above program tabulated in Table A has been designed keeping in mind the peculiar psychological make up of children aged 6-10. First of all, assembly and morning call is held for a quick team feel to the whole camp. In this age inquisition and child's mental consumption is on the high side, therefore an expression to facilitate clarity of thought and expression can be maximized fully at this age. Keeping this point-of-view in mind Children are told a story by a narrator or a shown a short animation movie followed by discussion of each child's favorite character, scene, dialogue (or anything they like). In order to give individual attention groups can be broken down into smaller units. Second period has been made compulsory to all in the aforementioned table. Since mathematics is a necessary subject at this scholastic stage. Interesting and innovative ways like animated problem solving, for instance dividing card boards into five students and tabulating results or eating a 1/4th of a pie and so on, can be done to make learning more fun. This is followed by a fun activity; each child may choose their choice of sport or art workshop. It could be cardboard craft, Paper Art or sketching. Soccer, soft ball, or swimming. A fun activity would both help a child socialize and benefit physically. Children can come back excited and charged, ready to do quality learning in the next class. The next class is of course studies, basically general knowledge and sciences. Children can break down into groups of their own choice while taking one of the subjects with Science and General Knowledge at least twice in a week. Here too class project, group studies, and fun learning techniques can be employed for greater mental consumption. Next class is essentially based on group work on a given topic. It is a composition of team building, initiative taking, public speaking as well as individual learning process. Children are given a topic and reference aids to study and discuss within groups. Each group can be monitored by an instructor who can help in providing organizing and disciplinary aids to the children. Children are asked to discuss and contribute at least two lines of their research or opinion regarding the given topic. The paper is then compiled and the entire class can exchange views on their different topics group wise. Later to ensure attentiveness grades and marks can be awarded for filling out the self-made questionnaires by group members. This is followed by a computer class which may constitute of easy and exciting learning followed by computer games. The Computer class is then followed by first aid / Boy/Girl Scout class that appeals to adventure, skill and logical thinking in
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