Experimental Research
An experiment is a form of quantitative research that tests causal relationships. The researcher manipulates and controls the conditions under which individuals are observed to behave. Experimental research starts with a hypothesis and then modifies something in a particular relationship. The researcher has control over the environment, variables and individuals under study. At the end of the experiment, the outcome is compared with the situation before the modification. An experiment consists of a number of components:
Treatment or independent variable
Dependent variable
Pre-test
Post-test
Experimental group
Control group
Random assignment
Classical Experimental, Pre-Experimental, Quasi-Experimental and the Solomon Four-Group designs all differ in how they treat these components, thus impacting the reliability and validity of the experiment.
Classical Experimental Design comprises random assignment of cases to groups, a pre-test and a post-test, an experimental group and a control group. Each group is exposed to different conditions or stimulus materials. Random assignment is used to increase the likelihood that each group will contain individual with equal measures of characteristics. The pre-test measures the dependent variable prior to the introduction of the experimental conditions and the post-test measures the same dependent variable after the conditions have been implemented. The validity threats to the Classical Experimental Design have to do with its artificial nature; external and construct validities are the primary concerns. The threats to external validity include:
interaction between testing situation and the experiment stimulus interaction between the experiment stimulus and the subject interaction between the experiment stimulus and history.
Often, it isn't possible to adopt a classical experimental design because it may not be possible to assign subjects at random to different conditions or treatments. Some Pre-Experimental Design studies solve this issue by either omitting the use of control groups or pre-tests. For example, a one-group, post-test design has only one group, a treatment and a post-test. But, this design is flawed because it has no way of telling whether the treatment had any influence on the group as distinct from other untested factors. A one-group pre-test/post-test design uses one group, a pre-test, a treatment and a post-test. This design is better than the one-group, post-test design because respondents are compared against themselves. But, because it lacks a control group, it leaves open the possibility that changes in the dependent variable might be a consequence of something other than the treatment.
Quasi-Experimental Designs make the identification of causal relationships more valid than do the pre-experimental designs described above. One form of a quasi-experimental design is a two-group post-test-only design. Two groups are conducted with subjects randomly assigned to each condition. The groups are only test once, after the presentation of the experimental treatment to the experimental group. While this random assignment reduces this chances that the groups differed before treatment, it is impossible to be certain because there is no pre-test to discover pre-treatment differences between experimental and control group subjects on the variables being measured. Therefore, post-treatment differences between the two groups could b attributable to pre-experimental differences between them. Another type of Quasi-Experimental Design is the post-test only with control group. In this design, only one group receives the experimental treatment while the second group acts as a control and receives no treatment. There is no pre-test; the post-test performance of the experimental group is compared with the performance of the controls in a one-time only measurement stage.
Pre-test introduces measurement issues because a pre-test may influence the way subjects respond during the experimental treatment. A pre-test can give clues as to the purpose of an experiment or provide the subject with the opportunity to practice a relevant skill.
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