Online Gaming Essay

PAGES
2
WORDS
646
Cite

Online Gaming Although video games began to attract players around forty years ago, technological advances in the last ten years made gaming especially popular. The use of sophisticated auditory and visual characteristics, the ability to multi-play online, incorporation of color-rich graphics, and the increased speed have changed the gaming industry dramatically in the last decade (Sublette & Mullan, 2012). Online gaming has built its own virtual world where players possess virtual property, buy and sell, steal, fraud, and protect their intellectual property -- to name but a few of their regular activities besides gaming. These features raise a number of questions with regards to criminal justice system. How to regulate transactions in the virtual world is a nascent issue in the courts, sometimes lawyers being unable to draw clear lines because of the nature of online gaming.

Online gaming's unique feature is that it allows players from different corners of the world play in real-time, encouraging greater competition and requiring that players spend...

...

This potentially raises the addiction problem. In recent years online gamers spending too much time on computer and dying because of heart failure have made headlines. The increased addiction to online gaming also has implications for social behavior of players as research suggests that addiction and engagement in "problematic game play" experiences lead to negative consequences, including aggressiveness and violent behavior (Sublette & Mullan, 2012). While such psychological aspects of online gaming may not be of direct interest to criminologists, the consequences of addictive online gaming may well be.
Of greater concern for criminologists, of course, is the direct criminal behavior that is thriving in the virtual world today. One of the serious problems, especially in the developing markets of the Middle East and Southeast Asia, is piracy. In an attempt to curb piracy, some Asian large vendors use the model of "charging for network connection" instead of "charging for software license" (Ying-Chieh, et al., 2005, p. 217).…

Sources Used in Documents:

References:

Kane, S.F. (2009) Virtual judgment: legal implications of online gaming. IEEE Security & Privacy, 7(3): 23-28.

Sublette, V., & Mullan, B. (2012). Consequences of Play: A Systematic Review of the Effects of Online Gaming. International Journal Of Mental Health And Addiction, 10(1), 3-23.

Ying-Chieh, C., Chen, P.S., Jing-Jang, H., Korba, L., Song, R., & Yee, G. (2005). An analysis of online gaming crime characteristics. Internet Research, 15(3), 246-261. doi:10.1108/10662240510602672


Cite this Document:

"Online Gaming" (2012, March 30) Retrieved April 20, 2024, from
https://www.paperdue.com/essay/online-gaming-55448

"Online Gaming" 30 March 2012. Web.20 April. 2024. <
https://www.paperdue.com/essay/online-gaming-55448>

"Online Gaming", 30 March 2012, Accessed.20 April. 2024,
https://www.paperdue.com/essay/online-gaming-55448

Related Documents

Ashcroft US Supreme Court case Ashcroft v. Free Speech Coalition In the case of Ashcroft v. Free Speech Coalition, the Supreme Court presented even more arguments and reasons as to why online child pornography is prohibited. What this case failed to do is define how far the government's censorship can stretch. The controversial question lies in the phrasing from the COPA provisions where terms referring to virtual child pornography were struck

Online Casinos
PAGES 2 WORDS 476

Online Casinos Internet gambling is now the fastest-growing sector of the gaming industry, so much so that in the year 2000, it grew by 79%, compared to a 6.01% overall growth rate in the United States (Helping pp). Mark Waters of GamblingSoftware.com, says, "Internet gambling is now bigger than gambling on Indian reservation, charitable bingo, legal bookmaking, and gambling on cruise ships" (Helping pp). The main reason for online gambling popularity

Washington Capitals hockey star Jaromir Jagr is a latest example of a star being enticed and getting involved with the gambling world. (Kyl, 2003). The involvement that some users get with online gambling can lead to obsessive behavior and an eventual disregard or inattention to the workplace or family which could lead to domestic stress when things start to go bad, or one experiences fraud and deceit and looses a

Knowles stated "The richest resources for learning reside in the adult learners themselves" (p. 66). An instructional strategy like gaming may help to facilitate tapping into the adult learner's experience. Through collaboration during the play of a game, learners may discuss prior experiences to aid in discovery of the correct answer. Gaming activities also permit peer feedback to be given to students based on their previous experiences. The millennial

Gaming, particularly as a form of entertainment has evolved throughout time. Over the past centuries gaming has taken many shapes and forms. Usually, the more popular games of the past required strategy and opponent anticipation. As society now moves towards the information age, many games have migrated to a digital format. The migration of gaming from physical games to that of a digital format is not without its strengths and

Crime Prevention -- Digital Gaming What role does digital video gaming play in crime, delinquency or other forms of antisocial behavior? American Psychological Association (2011, August 29). Playing highly competitive video games may lead to aggressive behavior. ScienceDaily. Retrieved February 15, 2012, from http://www.sciencedaily.com- / releases/2011/08/110829114714.htm. In a unique twist of methodologies, the American Psychological Association added credibility to an interesting study done by several advanced degree students where were looking at