Tablet SIM III The Results Of The Essay

PAGES
4
WORDS
1017
Cite
Related Topics:

Tablet SIM III The results of the last analysis were promising, but ultimately there are strict limitations as to the usefulness of cost-volume-profit analysis.

With the X5, the results were successful for the most part, and the X6 also sold to saturation. The X7 sold nowhere near saturation, and therefore money was left on the table. This is where the bulk of the analysis will be conducted. A few extra dollars can be squeezed out of the X5, and the X6 has some room for profit enhancement as well.

The strategy that I had formulated was as follows:

Discontinued

The X5 sold out and was highly profitable. The biggest question here is whether or not the X5 will sell out in 2014 at a higher price, from which greater profit can be derived. Using data collected from multiple simulations, the demand curve for 2014 has the following results. At a price of $265 (no decrease), total unit sales are 650,260. Thus,

$265

$250

Units

650,260

703,068

Revenue

$172,318,900

$175,767,000

The costs are the same under this scenario, so the $250 price is more profitable. The demand curve needs to be charted, in order to set a maximum price for profit in 2014 for this product. This curve tells us that revenue in the final year is maximized at $225. The volume at this level is 791,081. Sales by this point, given the strategy in the first two years, are capped at 703,068, so...

...

A further analysis of the curve reveals that this point is P = $257.
For the X6, the product will benefit from determining the point of maximum profit. While X6 can be optimized with more R&D, this product is not the top priority in terms of opportunity cost. Therefore, the 50%, 50%, 0%, 0% will be assumed for the X6 in order to determine the point of profit maximization for the entire four-year period. The sales are expected to reach saturation in this scenario.

The objective of this analysis is a little bit different, since it is assumed the entire 5,510,000 units will be sold over the course of four years at $440, with $420 in the last year, since that is what occurred in the first run. Thus, the key is to see if more money can be made selling out in three years. To sell out in three years, it appears that 1.83 million units will need to be sold in each year. This implies a price of $421 or lower. The default scenario under Joe Schmoe, however, did not deliver this result at $420, to clearly lower is the way for this product. The demand curve must shift a little bit over different price points, so we do not know enough about the demand curve at this point to attempt to sell out the X6 in three years. Therefore, the strategy of selling this product out in four years at $440 seems most reasonable.

The X7 has the most potential, and is not going to sell out. Therefore, the…

Cite this Document:

"Tablet SIM III The Results Of The" (2012, May 21) Retrieved April 25, 2024, from
https://www.paperdue.com/essay/tablet-sim-iii-the-results-of-the-80160

"Tablet SIM III The Results Of The" 21 May 2012. Web.25 April. 2024. <
https://www.paperdue.com/essay/tablet-sim-iii-the-results-of-the-80160>

"Tablet SIM III The Results Of The", 21 May 2012, Accessed.25 April. 2024,
https://www.paperdue.com/essay/tablet-sim-iii-the-results-of-the-80160

Related Documents

Innovations in Smartphone Apps Wireless technology is one of the fastest-changing phenomena in the world today. No single day passes without the telecommunication industry experiencing some new development that revolutionizes the way information is accessed and used. This technological evolution brings about improved security, increased coverage and greater throughput, and in so doing, impacts on information accessibility. Although this evolution has had an impact on almost all spheres of human

Are Video Games Art
PAGES 30 WORDS 8319

Pervasive Video Games as Art The form and function of art has evolved and changed quite a bit over the years, decades and millennia. Paintings and sculpture have been artistic mainstays for much to most of the world of the civilized human race. However, with the technological revolution that has roared up over the last fifty years or so, new forms of art have bubbled to the proverbial surface. Digital technology