PHYSIOLOGY Physiology: Psychosocial Development Activities Psychosocial Activities for Infant Room The psychosocial needs of an infant are the most sensitive ones since they are experiencing the world for the first time. During infancy, they need to build trust and security around their initial care providers, such as parents and teachers. The activity for this...
PHYSIOLOGY
Physiology: Psychosocial Development Activities
Psychosocial Activities for Infant Room
The psychosocial needs of an infant are the most sensitive ones since they are experiencing the world for the first time. During infancy, they need to build trust and security around their initial care providers, such as parents and teachers.
The activity for this stage within the infant room could be hiding a toy and then finding it together with the parent or teacher. The toy could be hidden under a blanket or in a closet. Showing surprise and happiness when the toy is found would help the child share his feelings with the teacher. He would know that the teacher is as concerned about the toy as he was and that they have found it together. According to Erikson’s theory of psychosocial development, the child is dependent on comfort and warmth at this age, and this need would be fulfilled with this small game (Chung, 2018; Lewis, 2020). This game would help build trust and give rise to a sense of comfort and protection when played with elders, which is the key psychosocial developmental aim at this stage and highlighted element of the theory.
Psychosocial Activities for Early Childhood Room
The selected activity for the early childhood room is “wake up the frogs” (Dewar, 2021). In this game, a blue color blanket would be spread on the floor with chart paper cut pieces in the shape of lilies placed randomly on it. Some pretend frogs would be drawn here and there, and the children would have to wake up by singing a morning song while walking around the pond. There would be a turn for each child, and the game would be played among those who do not know each other.
The game aims to foster support and initiative for each other when one child might be struggling to wake the frog. The willingness to help the unknown young ones would be tested and even encouraged to seize such opportunities. The interactions would flourish during the game that would help break the limits of some shyness and restricted personalities.
According to Erikson’s theory, young children struggle between initiative and guilt from 3 to 5 years (Lewis, 2020). They need to be directed in the right direction to achieve goals and take responsibility so that interaction with others boosts their support system (Chung, 2018). This game would attain the same objective and meet the indicated psychosocial developmental needs at this age.
Psychosocial Activities for Adolescent Room
The activity selected for the adolescent room is the traditional charades game. Two teams of adolescents would be allowed to select a slip of paper on which some actions or songs/movies would be written that they would have to act to their team members. Converting a message through non-verbal communication and facial expression would be crucial in determining how the other unknowing team members. The social skills would be strengthened with this game, especially among those whom they are not familiar with. How the teens become comfortable with each other and how they can imagine and take the stance for transmitting the message to the fellows would be intriguing to study
The game has been researched to be effective in fortifying teens ‘perspective-taking’ abilities along with mind-reading (Dewar, 2021). fMRI scans have shown that when players observe each others’ faces, the mental state of each child experiences an enhanced brain activity, which is valuable for fine-tuning their perspectives and control showing skills. When team members would watch their player act for a certain character, they would try to read his mind and communicate silently. This specific behavior of theirs would model their social interactions and assist in building their identities while trying to gain a strong feeling of sense by performing the characters (Chung, 2018; Lewis, 2020).
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