The 18-month-old child depicted in the video is seen first playing with blocks and then identifying pictures of various objects and animals, with prompting from an adult female (presumably the child's mother, though she is not identified in the video). There are not significant hesitations on the part of the child before identifying pictures, with approximately a three-second interval typically occurring between the time the prompt is given and the time the child responds. No anxiety or other stress is exhibited by either the child or the adult at any point in the video, and the relationship the child has with the adult and with his environment -- the blocks and the pictures especially -- appears to be secure. Motor skills from grasping to standing/walking are strong and in keeping with expectations for the child's age. A further analysis of the child's behavior as depicted in the video is given below.
Clearly puts thought into the questions and prompts presented, accessing memory/knowledge...
Responses are also consistently correct -- identification of animals and animal sounds, fruit, etc. are met with approval by the adult. Child shows clear thinking process when prompted and stumped by the question, as well, then makes an appropriate guess.
The child does not make eye contact with the adult despite responding to the prompts/questions given. Interaction is clearly present, but not acknowledged. Emotional state is happy, with smiles and laughter given; contemplation is also evident during thinking periods. No frustration evidenced when questions stump the child and no negative emotionality displayed.
Ability to grasp and move objects, stand and walk, squat, point and make other gestures, and other basic movements. Does not show a great deal of facial expression. His coordination is strong but his movements are still jerky and awkward, as expected at this age.
Very limited language use. Single word answers to prompts and only one instance of semi-child-initiated talking. Clear ability to understand spoken language insofar as simple questions/prompts.
The child in the video demonstrates a very strong ability to focus and to carry out planned thoughts and actions in a determined manner. His play with the blocks is far less deliberate than his examination of the pictures and his engagement with them at the prompting of the adult, but when prompted his focus is very much intact. He also displays physical and cognitive/behavioral control in keeping with expectations regarding his…
" (Eagleheart, 2000) Eagleheart (2002) notes that violence does constitute a primary concern for children, particularly in schools. Rather than contributing video games as a cause of violence in children, she encourages educators and others to look deeper and consider that violene has goals; that the particular goal will depend on the individual. At times, goals of violence may be evident, conscious choices from a child is playing now wants. Other
Dopamine is a pleasure inducing chemical that is secreted whenever an individual engages his/her mind in the playing f video games. The New brain research that was conducted years back (Bartholow, Bushman & Sestir, 2006) was the first to show that the playing of violent video games results in bad health of the players. The emphatic responses of the brain to the simulation of certain real-life violence such as shooting
Developmental Checklist Intelligence in Infancy Cognitive: The child shows many signs of normal cognitive behavior. He seems to understand that when he bangs the blocks together that they will make sound and also seems proud of this activity. He also understood that when the blocks fell that something was wrong and said "uh oh." This is a sign of cognitive understanding of what the blocks are supposed to do. Social/emotional: The social and emotional skills
Additional studies show these effects last." (Ibid) the following statistics are stated in the study of Walsh, Gentile, Walsh and Bennett (2005) relating to the parent's belief and the actuality as reported by their child. Differences between parents and children reports related to video games Parent reports Never" Child reports Never" How often does a parent/do you: Play computer or video games with you/your child? Talk to you about the video games you play? Help decide what video
EC Assessment & Intervention Mission Statement Partial Portfolio Background Information Related to Diagnostic Test Diagnostic Test -- Developmental Area of Concern At the Playground. At Home. Developmentally Appropriate Instructional Goals Cognitive Instructional Goal Motor Instructional Goal Physical Instructional Goal Language Instructional Goal Mission Statement The purpose of early childhood assessment is to document the present status of the child with regard to developmental milestones and to identify any developmental areas that require follow-up assessment or follow-along. Assessment of very young children needs
Parent Education Program Children and young adults have a strong connection with their environment. The concept of parenting determines the outcome of a child's growth and development. Parenting education is, therefore necessary in strengthening families through provision of signs, efficient education and support and ensuring maximum environment for stronger growth and development of parents/nurses and children. Caregivers link effective parental educational programs with reduced rates of child mistreatment and abandon, normal