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Entertainment
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What is Entertainment?

Entertainment as an academic subject spans media studies, cultural studies, economics, and communication courses. It invites students to examine how societies produce, consume, and assign value to leisure and spectacle. What makes it intellectually compelling is the tension between entertainment as a commercial industry and as a cultural force — one that shapes language, identity, and shared reality. The topic demands that students think critically about power, asking who controls the forms of entertainment available to audiences and what ideological work those forms perform.

The papers archived here reflect a genuinely wide range of approaches. Some take an industry or market analysis angle, examining companies and economic structures such as the cruise line industry or executive compensation for athletes and celebrities. Others pursue cultural and social analysis, investigating how television affects everyday speech, how a reality show like the Kardashians program relates to a real ethnic community, or how pub and nightclub hours produce social effects. Media technology and measurement also appear as frameworks, with papers addressing audience rating systems and the debate over whether entertainment belongs inside news broadcasting.

A strong essay on entertainment needs a focused thesis that commits to one dimension — economic, cultural, linguistic, or political — rather than treating the subject as a vague backdrop. Evidence carries the most weight when it is specific: industry data, close textual analysis, or documented social outcomes drawn from credible sources. The most common pitfall is conflating description with argument, summarizing what entertainment is rather than making a defensible claim about how or why it functions the way it does in a particular context.

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Paper Undergraduate
Marketing plan for Nintendo's mobile games product launch
Marketing Plan for a new Nintendo Product
Paper Doctorate
The iPad as a representation of modern human civilization
In a public lecture entitled "Life in the Universe," Stephen Hawking raised the question about the existence of intelligent life elsewhere than on Earth. It is a question that has long intrigued both scientists and…
Paper Doctorate
Otherness and fear of the unknown in American and anthropological texts
Otherness is a part of the human condition. The harm this fear-based perceptive lens causes can be catastrophic. Humans possess a natural tendency to fear the unknown, and through that perception was born presumptions…
Paper High School
Monopolistic competition and market structures in pharmacy industries
Electronic Health Records (EHR) -- Pharmacy
Paper Masters
Violence in fairy tales: justification and moral lessons
Violence in Fairy Tales: Just or Unjust Desserts?
Paper Undergraduate
Neopets' market positioning and expansion strategy for youth audiences
Type of company culture and market suitability (Is NeoPets Suited for launching this new line?)
Paper Masters
The American Jewess magazine and Jewish-American women's self-perception
The Jewish-American Woman at the Close of the Nineteenth Century: Perspectives of the American Jewess
Essay Undergraduate
Evolution of telecommunications from the telegraph to the internet
Abstract The telecommunications industry is one of the most significant pillars of any economy. It contributes significantly to every nation’s tax revenue kitty. In so doing, however, service provides within the industry have to grapple with a significant number of challenges. The dynamic nature of the industry is a fundamental cause of these challenges. Given the role the industry plays in the economy, it would be important for governments to engage in efforts aimed at ensuring its smooth operations and retaining its strength.
Research Paper Doctorate
Video games as educational tools for student engagement
This paper is the notes for a power point presentation about the use of video games in education, in particular in schools. The presentation is in favor of the use of video games in education, and makes several points in support of this position, all tying in to a power point presentation.
Essay Undergraduate
Smartphone ownership among minorities does not close the digital divide
Smartphones represent one of the most common technological tools which have made a strong and pervasive impact on society. Some argue that given the plethora of smartphones available in the third world, the digital divide, which separates the haves versus the have-nots is more aptly bridged. Others argue the impact is not so simple nor positive. Regardless, this paper examines the nuances surrounding these issues.