Gamafication
There seems to be an ongoing debate about the effects that computer and video games have on young people. One view holds that the violence they portray may desensitize and change behaviors for young people, the other that the skills necessary to be productive in a global environment can be enhanced through video gaming. Whether one is an avid gamer or not, many of the basic ideas in gaming, "particularly when combined with the guidance and support of an excellent teacher" assist in learning through patterns, exploration, extrapolation, higher-level thinking and critical approaches to a number of problems (e.g. what do I need to do to get to the next level? What kinds of strategies should I employee, etc.) (Bjerge, 2011).
In games like World of War craft, for instance, the goal is not just menace and mayhem, but strategies and tactics. One of the criticisms many have about the American educational system is that it is tactical, and rarely strategic. For instance, much of the education we receive in the public...
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