Mario's Pizza Simulation Mario's Pizza Scenario- In The Mario's Pizza Simulation, Mario opened a pizza restaurant in Palm-Springs, California in 1950 with his wife. The current location is in a busy indoor mall in which there are a number of business and shopper clientel. Mario has notice that over the past several months, customers have had to wait an inodinante amount of time for their orders. This has resulted in him hearing dissatisfied comments about his service, and even customers leaving the restaurant prior to ordering food because they are so frustrated with the line, and the time. Mario wants to keep his customers happy, to grow his business, and to remain successful. He knows that if he does not make drastic changes, he will lose market share, and eventually dwindle down the entire business. In speaking with guests, his senior staff, and looking at other restaurants, he knows the waiting time must be reduced from nine minutes to under 8, as low as possible under 8 to keep...
Increasing table capacity has further reduced customer wait time and increased profits, but the numbers of lost sales have also increased. In the final scenario, the average waiting time is now 3.45 minutes and the average line length is 2.68. Mario earned a profit of $2,061, but lost sales worth up to $720. After the implementation of the new technology but before the acquisition of the additional space, the
Interactivity in Video Games and Movies Information technology has changed the way we live in today's world. Everything from our television to our cell phones are connected through network medium. Computers define the way we do many of the things in our lives, such as, how we maintain our bills and expenses to even conducting business activities online. Therefore, it comes as no surprise to know that the gaming industry
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