Some games rated by the video game industry as appropriate for everyone still contain potentially harmful content like violence or sexually explicit material. (Anderson & Ferlazzo, 2006) Unlike a movie, a parent cannot entirely screen a video game. A parent cannot watch a video game from beginning to end, merely trust the rating system. At best, the parent can play the game once or twice, which will not give the viewer a complete idea about the full range of the game's content or how it encourages the player to act violently towards imaginary villains. Aware of the negative impact of video games, the Federal Trade Commission has tried to limit the sale of M. For mature rated video games to children. But can you really trust the government to police what's inside the boxes of the approved video games? ("Undercover Shop Finds Decrease in Sales of M-Rated Video Games to Children, FTC website, 2006) Children, especially children whose sense of morality, interests, passions and pursuits of adulthood are still developing, don't need to spend hours training the reflexes of their thumbs and index fingers, while their bodies and minds grow sluggish. Teamwork, a love for the outside world, physical engagement -- all of this could be provided by organized sports. Going to the library, talking to other students about books, learning about new subjects through hands-on hobbies...
These are more worthwhile pursuits than even non-violent video games. And video games that encourage students to shoot, kill, or take delight in winning points by blowing the world into smithereens have an even more dangerous influence upon the child's development. Parents, it's six p.m. -- you may know where your children are, staring at a screen but how many worlds and people have your children destroyed by just clicking a button?
Parents Whose Child Has Recently Been Diagnosed With a Disability Bearing that whenever there is a disability detected within the family, the entire family gets affected, there is need to find out to what extent and how the family members share in the pain and disability of one of them. Disabilities can be from the time of birth or can emerge as the child grows up from accidents or developed
What, then, should play encompass for children? Most psychologist believe it should be a combination of activities that offer children the physical (running, jumping, etc.), intellectual (social skills, norms, ethics, knowledge), and emotional (compassion, empathy, friendships) tools to become successful (Dixon, 2010). Structured play, team sports and organized events, allows children to engage with other children and adults with whom they might not normally interact. Unstructured play encourages creativity, imagination,
Child Abuse in Literature Child Maltreatment Child maltreatment entails all types of neglect and abuse of a child below eighteen years by caregivers, parents or any other person (Crosson-Tower, 2006). Child abuse encompasses all forms of physical abuse, emotional abuse, sexual abuse, neglect or child exploitation that causes potential or actual harm to a child's well-being, dignity and development (Smith & Fong, 2004). According to Scannapieco & Connell-Carrick (2005), child maltreatment is
Children's Safety On The Internet How safe are children when it comes to online use? What are the most important issues when comes to Internet safety for children? What is being presented in the literature when it comes to protecting children who use the Internet? These issues and others will be addressed in this paper. What are the dangers for children while using the Internet? An article in the peer-reviewed journal BMC Public
These may include the parental workplace, school boards, social service agencies, and planning commissions." (Strengthening the Family: Implications for International Development, nd) Four: The Macro-system Macro-systems are 'blueprints' for interlocking social forces at the macro-level and their interrelationships in shaping human development. They provide the broad ideological and organizational patterns within which the meso- and exo-systems reflect the ecology of human development. Macro-systems are not static, but might change through evolution
Figure 1 portrays three of the scenes 20/20 presented March 15, 2010. Figure 1: Heather, Rachel, and Unnamed Girl in 20/20 Program (adapted from Stossel, 2010). Statement of the Problem For any individual, the death of a family member, friend, parent or sibling may often be overwhelming. For adolescents, the death of person close to them may prove much more traumatic as it can disrupt adolescent development. Diana Mahoney (2008), with the
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