¶ … Collision of Old and New
My experience with old media has completely changed as a result of the Internet. I no longer go to the movies or use DVDs, as I can see and stream all I want on the Internet from video hosting sites. I no longer even use a TV (never cared much for commercials anyway). I have some books but never look at them because all the reading I do can be done on the Internet.
Plus, with streaming sites like Netflix or YouTube, there is really no need to wait for TV shows anymore. It used to be in the old days that we would get excited about a new episode, but now there is so much content available on so many sites, and all at once too that it is just about impossible to keep up with it all. Additionally, the programming is so much more diverse. On YouTube, for instance, I can listen to podcasts of people who would never before get any air time any other way. Tim Kelly's Our Interesting Times, for example, features guests who talk about a lot of subjects that the mainstream media will completely avoid yet which seem to offer such a better explanation of the world and why things are the way they are. So that is one interesting development: the ability for different voices to find an audience. Instead of being subject to what mainstream media and its owners want put out there on television or in the movie theaters or on the radio, podcasts and YouTube allow virtually anyone...
Communications New Media Care2 -- Social Network Tool Care2 was started by Randy Paynter in 1998 however it was a dream that he developed when he was a young adolescent (Paynter). He was traveling in South America with his father studying environmental issues and realized that there was a great imbalance in society in regards to how people treat the planet as well as how people treat each other. Paynter desperately wanted
Media Archaelogy and Videogames In today's world, the rapid development of technology has opened worlds of vast information and entertainment that are instantly accessible at the touch of a button. The relationships created in this way not only involve those we interact with online or via gaming, but also our own perception, the mental imagery we create and the apparatus we use to access these. A researcher who truly wants to
New Media Implications The improvement of internet and other technology and its ready availability to more and more people has revolutionized the structure and population of the media around the world. People that would normally be members of the audience have become the creators of news and vice versa. The lines that separate news makers and people that normally would be making news or expected to make news have blurred significantly
This, to the advantage of the politician though it may be, is a disservice to the public. As we can see by the media's expanded agenda of campaign issues, the old issues have never been resolved in the sixty plus years since World War II, and new ones have been piled on, and one very important one, healthcare, which is indicative of a serious problem in America. However, what
This makes using the Internet much more desirable for advertisers, who may soon be unwilling to advertise in newspapers at all, especially as the current age demographic of news readers begins to taper off with the inevitable consequences of aging. Of course, it could be argued that people have always had access to free content in the form of libraries, which did not result in the demise of paid, print
Media & Public Opinion There are many people that might think or even assert that the media plays a passive role in reporting the news and that there is not a causal link between what is depicted or reported in the media and what is then seen and witnessed within the press and other media spheres. However, this cannot be further from the truth. This is not to say that everyone
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