There have been numerous attempts to intervene in determining the target groups for such video games by the policy makers. More precisely, legislative acts have been undertaken in several states that would limit the purchase of video games by minors (Thierer, 2003). However, such initiatives are against the First Amendment of the Constitution and were therefore rejected. Despite the fact that such an option may have reduced the number of video games purchased by minors, it may not have had the desired results largely because not all video games are violent. Indeed additional care should be provided to limit violent video games from influencing children and young adults, but the total ban of video game purchasing by minors would not have reached the desired result. Minors could have requested an adult to purchase such video games and it would have only pushed children of thinking of different methods to acquire these video games.
A proper solution, although not the only one, represents the labeling of video games that are violent, contain sexual explicit scenes, or are simply a negative influence on children. It is rather difficult to limit the access to products in a free market and in the end, the role of the state is to allow its citizens the right to a choice and to safe guard that this right is upheld. By properly pronouncing itself on the content of the video game (whether it is violent or sexually explicit or contains vulgar language or action) the consumer will make the decision to purchase or not based on an informed...
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