Technological developments have characterized the modern world and play a critical role in communications. Given their impact on communications, these advancements has also influenced the creation of war movies. However, war movies have existed for a long period of time. While modern technological developments are significantly different, technology has also been traditionally linked with war. One of the ways with which technology has been linked to war is through film. This is evident in the fact that various movies or films have been created to depict and emphasize the relationship between technology and war. This paper seeks to examine this relationship through evaluating films that have attempted to link the two concepts. This evaluation is based on a comparison of two films i.e. Dr. Strangelove and WarGames.
Brief Overview of Dr. Strangelove and WarGames
Dr. Strangelove and WarGames are examples to films or movies that have been made to demonstrate the what-ifs of a nuclear war. These two Cold War American films portray the Cold War era in terms of the probability of a nuclear war. The producers made these films at a time when it was unclear if and when a nuclear fallout could emerge. The creation of these films came at a time when there were fears that the Cold War era could result in a nuclear war that would ultimately trigger the Third World War. During this period, there were concerns and fears that a nuclear war could emerge between the United States and the Soviet Union and potentially kill millions of people and destroy properties across the globe without advance warning.
Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb was produced in 1964 by Stanley Kubrick following the Cuban missile crisis between the United States and the Soviet Union.[footnoteRef:1] Army General Jack Ripper commands B-52 troops to bomb Russia on the believe that the Soviets contaminated American water supply using fluoride. The commander believed that this contamination of American water supply was a plot by the Soviets to destroy the American populace through poisoning. General Ripper seeks to deploy a clandestine nuclear attack on Soviet Union without his superiors’ knowledge and approval. To protect his attack, General Ripper shut down communication within Burpelson. However, RAF Group Captain Lionel Mandrake believes he knows the recall codes if he can communicate to the outside world. On the other hand, key people in the Pentagon War Room including Dr. Strangelove are looking for avenues to stop the attack or mitigate its ability to blow-up into a nuclear war between the United States and the Soviet Union. As Soviet Premier Dimitri Kisov is brought into the Pentagon War Room, Americans in this room learn that the Soviet Union has an unannounced Doomsday Device to detonate nuclear weapons if any of their major targets are hit. The Americans decide to work on the situation to their ultimate objective whereas one of the B-52 bomber pilots seeks to deploy his bomb to any enemy territory if he can’t reach his target. [1: Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb, directed by Stanley Kubrick, performed by Peter Sellers, George C. Scott and Sterling Hayden, Columbia Pictures, 1964, film.]
WarGames was written by Lawrence Lasker and Walter F. Parkes and produced in 1983. This American Cold War science fiction film portrays how a young man finds access to a military central computer through the back door.[footnoteRef:2] After gaining access, the young computer savvy kid inadvertently connects into a classified super-computer that completely controls America’s nuclear arsenal. He decides to use this for a game between the United States and Russia to an extent that he even starts the countdown to the Third World War. However, the young computer wizard faces a challenge of attempting to convince the computer that it was a game rather than a reality. When he was arrested by FBI on suspicion of working with Russia, the threat of global nuclear war and destruction was still evident as the War Operation Plan Response continues with this strange game. [2: WarGames, directed by John Badham, performed by Matthew Broderick, Ally Sheedy and John Wood, ProtoVision, 1983, film.]
Technology and War in these Two Films
As shown in the brief overview, Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb and WarGames emphasize the relationship between war and technology. This films depict the relationship by demonstrating problems in the link between human society and technological systems. Through this process, these movies or films successful raise plausible and pertinent questions on the relationship between technology and society. In this regard, the two films show how technology can be a bad thing to the society if used negatively despite...
Bibliography
Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb. Directed by Stanley Kubrick. Performed by Peter Sellers, George C. Scott and Sterling Hayden. Columbia Pictures, 1964. Film.
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WarGames. Directed by John Badham. Performed by Matthew Broderick, Ally Sheedy and John Wood. ProtoVision, 1983. Film.
Weinberg, A.M. “Can Technology Replace Social Engineering?” Bulletin of the Atomic Scientists (1966).
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