Tracy Bowen Set Out In 2003 To Essay

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¶ … Tracy Bowen set out in 2003 to ask six artists how they were "exchanging and integrating manual and digital procedures as a way of producing images" (Bowen, 2003, p. 220) and their comfort levels with the evolving, then still somewhat new, digital platforms like Photoshop or Paint. Themes emerged from the responses Bowen (2003) discovered, of which she focused on the increased access to images provided by the Internet (p. 222), ease of manipulation and reproduction of images using digital programs (p. 223), and a "tug-of-war between the seductive authority of digital imaging programs and the web, and the artists' yearning for the physicality of the material art object and being immersed in its hand-made realisation" (p. 224). This was the theme Bowen explored by interviewing six artists aged 25-55, who "represent many other artists" (219) balancing work and creative time. She concluded that moving into the digital platform came with a loss of "autonomy" (Bowen, 2003, p. 227) from limitations inherent to the digital programs. Since programmers defined what choices digital artists could make, this limited creativity for some, particularly the older artists (Bowen, 2003, p. 227). What was independent...

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This inquiry is interesting from a modern perspective now that we look back from nearly a decade, over which what Bowen (2003) describes as a "new dialectic" (p. 119) has become so prevalent that the facility to support speech with graphics, usually digital, has become a core compentency for graduating students, the newest classes of whom have never known a world without the Internet. Bowen implied as much in her selection of subjects of various age groups who make up her interview case studies, and points those dynamics out in her conclusions.
Bowen adapts a template from Aronowitz and Menser (1996), who theorized that humans interface with computers through ontological, pragmatic and phenomenological relationships, which become "the emergent locale for manual and digital selves to exchange and integrate so they may become a mutable self engaged in cultural production across multiple real and virtual contexts" (Bowen, 2003, p. 221). But as social science researchers very often discover, "[c]reating a context for exploring emerging themes" (Bowen,…

Sources Used in Documents:

References

Bowen, T. (2003). Making art in a digital/cyber culture: exploring the dialectic between the manual creator and the digital self. Digital Creativity 14(4), 219-227.

Gerring, J. (2011). How good is good enough? A multi-dimensional, best-possible standard for research design. Political Research Quarterly 64(3), 625-636. Retrieved from people.bu.edu/jgerring/documents/ResearchDesign.pdf

Gwynne, R. (1999). Maslow's hierarchy of needs. Introduction to Speech Communication.

University of Central Florida. Retrieved from http://pegasus.cc.ucf.edu/~rbrokaw/maslow.htm
Tony Lima. CSU East Bay. Retrieved from http://www.cbe.csueastbay.edu/~alima/courses/3551/murdercleaners/fiveforcesporter.htm


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