Gamers will not have enough loyalty to wait another ten years for the next iteration to give the company another try.
As a result, Blizzard is forced to have a much stronger emphasis on managing products. The products need to be finely managed, and this is why the company gives more leeway to its developers. Nike can afford a miss, but Blizzard cannot. Thus, even though Nike employees are active people, the company relies more on its marketing department to drive product development, while Blizzard very specifically relies on its engineers.
The approach that each company has taken with respect to developing and managing products has worked well for each firm. It is hard to argue with either approach, since both companies are market leaders. However Blizzard's approach is a more pure-form approach. While Nike wants its staff members to be active, random Nike staff members do not make significant contributions to product development. Additionally, product management fells to the marketing department, leaving the developers out of the process. Nike has this idea that it wants to do what Blizzard does, but it does not have the courage to follow through and let, for example, its celebrity athletes actually work on the engineering of the products. That may be a pragmatic decision, but it is also one that results in more flops and a more marketing-driven approach to product development and management.
Therefore, my preference is for Blizzard's...
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